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RenderDoc, developed by Baldur Karlsson, is a powerful open-source graphics debugger designed for developers working with 3D rendering applications. It provides an intuitive interface for capturing and analyzing frames, allowing users to inspect GPU resources, shaders, and draw calls in detail. With support for multiple graphics APIs, including Direct3D and Vulkan, RenderDoc streamlines the debugging process, making it easier to identify and resolve rendering issues. Its robust feature set and c ...



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